Archetype's Exodus: A Deep Dive for the Dedicated Science Fiction Enthusiast.
For a particular breed of science-fiction enthusiast, the revelation of Exodus stood as the most impactful reveal from a major gaming awards ceremony. It's worth noting, those very fans may not have grasped its full implications during the initial showcase.
Exodus, the debut title from a freshly formed studio staffed with former talent from a legendary RPG developer, was originally teased a couple of years prior. At the latest event, the development team provided an targeted release window of 2027, accompanied by a spectacle-filled trailer. Prior to this showcase, the studio's leadership discussed some of the grounded scientific concepts that underpin for the game's universe: relativistic time effects, human augmentation, and galactic expansion. These are all inherently complex ideas, which are particularly tough to convey in a brief, showy trailer.
“I wish some of those innovative and new ideas were shown in the trailer. My takeaway was ‘generic man in space,’” wrote one commenter. Another replied, “All I got was ‘this is like a well-known space opera RPG at home.’” Reactions in fan hubs were correspondingly varied.
The trailer's strategy certainly makes sense from a marketing standpoint. When trying to stand out during a hours-long deluge of game announcements, what has broader appeal: A group discussing the finer points of Einsteinian physics? Or massive robots exploding while more mechs shoot plasma from their faces? However, in choosing loud action, the developers omitted to include the subtler details that make Exodus one of the more intriguing scientifically rigorous games in development. Let's break it down.
Evolved or Alien?
Does Exodus include aliens? Perhaps. That's complicated. Look at that image near the start of the trailer, showing a being with gray-blue skin and metal components fused into their flesh. That was surely an alien, yes? In the end hinges on your interpretation regarding one of the game's central existential inquiries: If you applied gradual replacement reasoning to the human DNA, is what remains still a human being?
“We want the Celestials... for a player that isn't spend large amounts of time into learning the backstory, to still understand the basic premise that they're evolved humans, recognize that they’re an antagonist you have to face... But also, importantly, make sure it's enjoyable and that they're compelling and that they function effectively to encounter,” explained the studio's lead executive.
Comprehending how these non-human beings aren't technically aliens requires grappling with vast expanses of both space and history. Time dilation — the scientific principle that time moves at a reduced rate for high-velocity objects — is an operative scientific basis of Exodus’ fictional framework. Here are the basics: Humanity abandons a depleted Earth in the 23rd century for a far-off corner of the Milky Way. Due to time dilation, some human travelers arrive centuries before others. Those pioneers radically altered their genetic sequences and adopted the “Celestial” name.
“There’s various stages of evolution. The people who arrived at the Centauri cluster first... had many thousands of years of evolution into the Celestials... They really see unaltered humans as sort of backwards, lesser, not really fit for the dominant positions of society,” stated the game's narrative director.
Exodus is set roughly 40,000 years in the future. Reflect on that scale — that's the equivalent of all of recorded human history repeated ten times over. Now contemplate what humans would become if they spent ten entire human histories pushing the boundaries of genetic manipulation. You would absolutely not perceive the outcome as human. You might even believe you're looking at an alien. The most fearsome strain of Celestial, known as the Mara-Yama, can take various forms. Some possess fangs and claws and stand enormously tall. Others are covered in armored plating. According to companion lore, when Mara-Yama travel between stars, their physical forms can atrophy into little more than a fleshy blob attached to a head.
Building a Sci-Fi Canon
Among the pyrotechnics, beam attacks, and war beasts, you might have noticed snippets of seemingly magical technology in the trailer. The protagonist, Jun Aslan, interacts with a metallic machine that produces a etherial glow. A spaceship jets into a portal and vanishes at relativistic velocity. This all seems beyond human comprehension, the kind of tech ascribed to a Type 3 civilization. Yet, these are further examples of concepts that appear alien but are ultimately derived in humanity's own journey.
Beyond the core development team, the Exodus canon is being crafted by what the narrative lead called a duo of “renowned authors.” One celebrated author has already published a lengthy novel set in the universe, with another planned, while another esteemed writer has penned a series of short stories. Enlisting such respected science-fiction minds into the fold years before the game's release has permitted the studio to develop a dense fictional universe as a framework for the game.
“It was really a partnership. We had set some basics, and working with him, he would have ideas... and we would work to see how they all meshed... With someone of that caliber, you don't want to constrain him. You want to give him latitude,” the narrative director said of the collaboration.
One interesting scene shows Jun seemingly mold the ground beneath him, fashioning stone into a makeshift bridge. This material, called livestone, responds to brainwaves from Celestials or augmented enforcers — descendants of later human arrivals who were given limited technologies by the Celestials. Since Jun demonstrates this ability, one might wonder about his origins.
“Jun's not exactly a Uranic human... Jun is sort of a unique version, for want of a better term,” clarified the writer, noting that the ability to interface with Celestial technology is a “important element of the game.”
The sheer scale of the Exodus setting — both in physical space and temporal scope — means there is ample room for various stories to be told, using the same universe without causing interference.
A Broad Narrative Canvas
Although Exodus has been publicly known for a couple of years and won't arrive, several stories have already been told within its universe. The first major novel delves into the connection between a Uranic human and a woman whose ship arrived tens of thousands later than planned, making Celestials utterly alien to her experience. An episode of a television series tells a heartbreaking story about a father pursuing his daughter across star systems, with time dilation imparting devastating effects on their family; by the time he finds her, she has aged many years.
The game itself is centered on “Jun’s story,” set on the planet Lidon — a world mostly left by Celestials that has become a bastion. A technological virus known as “the Rot” has begun eating away at everything, including vital life support systems, and Jun must harness his unique powers to {find a solution|stop